Product Details
Seller Description
This textbook covers the full process of creating a 3D model in Maya, starting with the basics of navigating Maya's interface, to constructing and rigging, and to texturing and rendering. This textbook is used - contains some creases on the cover edges, some small scuff marks, and has my name written on the inside back cover - but doesn't have any significant damage.
Overview
Teaches how to use Maya to create three-dimensional animation projects, including focusing on such topics as lighting, modeling, and character skinning.
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